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Thursday June 19, 2008
Mathematical Art - The Beauty of Numbers
A retrospective on 30 years of personal experiments using basic math and simple software to create images
by Bruce Puckett

The Early Years
-Big Iron, Plotters, Storage Tubes, and the Hidden Line Algorithm

Life Becomes Chaotic
-Personal Computers, but no memory
-Feedback Systems and Chaos
-Discrete and Continuous Maps
-Cellular Autonoma
-But Is It Art?

Modeling and Rendering the Hard Way
-The Magic Matrix
-Vectors Point the Way
-Higher Dimensions
-Riding the Turtle

Polyhedra Are Fun
-Inversions and Exversions
-Extrusions
-Twists and Turns

Do It Yourself Dynamics
-The Color Circle, and It's Uses
-Vector Fields and Force Fields

Projections
-Convergence

   

Bruce Puckett graduated from University of Washington with a Chemistry degree. Computer graphics was in it's early stages, but he did manage to create some early math art images while there.

While in school, Bruce worked for NOAA, turning fur seal data into density maps.

He has always had two sources of inspiration: exploring and visualizing mathematics with the help of custom code, and wilderness landscape photography. What do these two passions have in common? They are both about visual geometry, whether natural or constructed.

Bruce next worked for Boeing Computers Systems doing programming support for CAD systems that were being used to design the next generation of airplanes.

He attended his first Siggraph Conference in Seattle, in 1980, and displayed some plotter drawings in the art show.

After Boeing, he was drawn to Silicon Valley, and joined the Fairchild Research and Development Lab, where he supported CAD applications, and created a prototype circuit layout application.

Bruce then changed directions, and became a teacher at Verde Valley School, teaching programming, chemistry, and Earth Sciences.

He continued his learning, and then teaching, at Foothill College.

He has taught numerous programming classes, using various languages over the years, but his favorite subject to teach remains the 3D Modeling and Animation class.

Currently, he pursues his interests in digital visualization as an Independent Academic by writing and posting small papers and code examples on his web site, for all to use.

In recent times he has become worried about the increasing divide between the students trying to enter the field, and the overwhelmingly technical nature of what computer graphics has become. He hopes to help counter the divide by showing how people can have fun and learn by combining just a bit of custom code with just a bit of mathematical geometry, using the great diversity of software that is available.

Silicon Valley ACM SIGGRAPH Professional Chapter Events are open to the public.

Times:
7:30pm, Doors open, drinks, snacks
8:00pm, Feature presentation - "Two-way Coupling of Rigid and Deformable Bodies "

Location:
De Anza 3 Auditorium, Apple R&D Campus
Cupertino, CA, 95014

Directions:


View Larger Map

Coming from San Jose:

  1. Take 280 North to De Anza Blvd.
  2. Turn left on to 'De Anza', heading south.
  3. Take the first left on to 'Mariani'.
  4. Take the first right into the Deanza 3 parking lot.
  5. The entrance to the auditorium is at the back of the building.

Coming from San Francisco:

  1. Take 280 South to De Anza Blvd.
  2. Turn right on to 'De Anza', heading south.
  3. Take the first left on to 'Mariani'.
  4. Take the first right into the Deanza 3 parking lot.
  5. The entrance to the auditorium is at the back of the building.

Membership Info and Entrance:

We are now accepting memberships for 2008. Membership applications are available at our meetings. Membership dues are $20 per calendar year (January 1- December 31). Membership applications which are submitted after August 1 will include the remaining months of the current year for free.

SV SIGGRAPH holds meetings at least one Thursday every month. Meetings are not usually held in December or in the summer.

$5 donation per meeting for non-members.
Free for Silicon Valley ACM SIGGRAPH members
Free for full-time students (with valid ID).




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